Windows

What Connect needs

The platform baseline is known. Exact CPU, memory, resolution and FPS limits are published only after real-hardware validation instead of guessed numbers.

01
Platform baseline

Windows 10 / 11 · x64.

Connect targets 64-bit Windows. The interface uses Microsoft Edge WebView2 Runtime, which is already present on most current Windows systems.

02
Normal call

Voice, camera and chat.

Working input/output devices and a stable network are required. A fixed CPU/RAM minimum will be published after a dedicated low-end hardware test matrix.

03
High modes

1080p60, 1440p and 4K.

Higher resolution and FPS require more encoder, GPU/CPU and upload headroom. A mode being present in the UI is not a promise that every system can sustain it.

ComponentRequiredHow recommendation is determined
SystemWindows 10/11 x64Windows 11 x64 with current drivers and updates
WebView2Microsoft Edge WebView2 RuntimeValidated on a clean Windows machine without a prepared development environment
CPU / RAMNo fixed minimum published yetSet from tests: stable voice, camera and UI without system overload
GraphicsGraphics and driver supported by WindowsHardware encoding recommended for high resolution/FPS
NetworkStable connectivity that allows a direct routeWired or good Wi‑Fi with upload headroom
How exact numbers are set

Hardware test matrix.

Minimum and recommended tiers are set after runs on low-end, mid-range and modern hardware: voice, 720p/1080p, 1080p60, 1440p and 4K while measuring CPU/GPU, memory, dropped frames and stability.

Network

NAT, VPN and firewall.

Connect uses a direct connection. Strict NAT, a VPN or firewall rules can prevent it from being established; the session or individual features may then be unavailable.

Devices

Microphone, camera and screen.

Connect uses devices exposed by Windows. Available camera and capture modes depend on the device, driver, USB interface and encoder capabilities.